Telarra Adventuring Company

Wistful while we wake

The short version

This is the summary in a series of bullets:

  • The party awoke in the inn having all experienced dreams/visions/premonitions.
  • After speaking to Salvana (the innkeeper) we decide to meet Mertrasis (a wealthy collector of goods, and friend to the mayor) at the market to extract gold and favors.
  • We leave the inn and make our way to the market in search of Mertrasis and the Mayor. We are in luck and meet him straight away. He buys our lot of spears for a handsome reward of 8gp. We also receive a note of writ from him that will ensure an audience with Lord Paedrig (city mayor).
  • We enquire as to other people in town who may things about either the church of Palour and the Avandra history, which we are referred to Delfina Moongem for further questions.
  • Delfina tells us that there is an old keep at the base of the Mt. Caringorn which used to be an outpost, and is where she collects flowers along with occasional trinkets. She says that it has grown dangerous and is full of goblins so we should be wary.
  • We leave the market to Bouldrin’s Bizzare where were discover many fine adventuring wares and a mysterious Bahumet statue that has some magical properties that are unknown to both the shopkeeper and ourselves.
  • Allye discovers some markings at the market that indicate a place to trade secret information. She goes alone to an alley way and meets Wraith the hand. Wraith is not entirely forthcoming with his knowledge but does indicate that there are several foul deeds worth doing if one were so inclined, which include; delivering dead bodies to orcs who are camped nearby. He also mentions that the Kobolds are causing a lot of problems.
  • (unclear) Delfina and Bouldrin mention that Valthrian lives in the tower, which is the tallest structure in town. He is a historian and can answer many of our questions perhaps, regarding the Avandra church and the graveyard outside of town. Valthrian’s tower is warded by an old magic but the old man does see people by appointment.
  • After Allye returns to the group, we head to the Temple of Avandra to meet Sister Leonor and ask about the chuches long standing, rummors of a cult in the town and whether there has been any recent contact with the Palour temple head Marla. We are told that there is non other than the this church of Avandra.
  • Leonor also mentions that she has a daughter and that the keep at the base of the mountain was once the property of the Narath during their control of the land. She mentions some details that resonate with Istvara’s dream.
  • We then head for Valthrian’s tower. We knock and he answers. He is disheveled and a little odd but friendly and courteous. He invites us in and we climb the stairs to the top two floors, which is where he lives. The wrest of the tower is in disrepair and is unused.
  • He begins making tea to share with all of us. We ask how long the Avandra church has been in the town and he says what everyone has said, since the town’s inception. He is a student of history and the town of Winterhaven is a topic he is very well versed. He is also very knowledgeable about the Narathy history.
  • He says that he has been having strange dreams. The groups responds and says that they also have had a recent dream. We all share the dreams we have had. Valthrian and Thom have had a similar dream about the destruction or ruin of nature.
  • Valthrian confirms that there is a Dragon burial ground in/near/around the town but it’s exact location he doesn’t know.
  • Valthrian has agreed to do some research into the town’s history regarding the keep, burial ground, and temples for evidence of the things that we are pursuing. He says he will contact the inn when he has made a discovery.
  • We return to the inn and there is a post market day celebration. All of the nobles lord Paedrig included are present, along with Eelian the drunk, Thale Colestriker, and Mertras from the market.
  • We take an audience with Paedrig and he says that he wishes to pay us to rid the town of Kobolds. We are given a 100gp note of writ and a map to the location of their camp. Which is more than convenient.
  • After this, Thom notices an elf in the corner named Nenaran whom is alone. After a few attempts to get information from her she clams up. Only indicating that she has heavy burdens and she will say no more.
  • We go to bed prepared to set out for the Kobold camp in the morning.
Welcome to Winterhaven

The king’s road had climbed steadily through the wooded Sardbury Downs without break, so that by the time the travelers topped the final rise and looked down upon the thatched roofs of Winterhaven, they were as tired from the constant vigil against further ambush as from the actual skirmish they had fought. The town of Winterhaven nestled snug within the valley at the foot of the Cairngorm Mountains before them, farmland hugging its eastern walls, and forests flanking the west. Smoke rose from the chimneys below signaled warmth and food and rest, and they hurried eagerly the last few leagues to the town.

Two soldiers manned the town’s gate, and although the party raised a few eyebrows, they entered Winterhaven without resistance. Istvara approached the younger of the guards, and once introduced, found herself speaking with one Wilhelm of the guard, born citizen of Winterhaven. Upon inquiry, he explained they could seek shelter for the night at the public house, Raften’s Inn, and that if they had come to trade goods, they could do so at the weekend Market. The smithy and the curiosity shoppe held some possibility of trade, but the Market was the best option for seeking items or making sales. When Istvara asked when the chapel of Pelor was located, the guard frowned and said there was no such place in Winterhaven, and that all there worshipped Avandra. Noticing that they were drawing a crowd with their strangeness, Istvara thanked Wilhelm for the information, and turned back to the others.

The group decided to split up to seek information regarding the possible blood cult activities. Lucant, Thom, and Allye headed for the inn seeking ale and conversation. Reeft and Istvara made their way to the smithy to see if the smith would buy their steel and if he might give them any insight into recent goings on.

Raften’s Inn. Lucant, Thom, and Allye entered the inn. They were warmly welcomed by Salvanna, a human woman with curly brown hair and a broad smile. She asked if they’d be needing rooms for the night, but they deferred for the moment, though she looked amused, as though she knew it was only a matter of time before they’d need to seek her out. Then she gestured toward the common room where a dozen or so people, mainly humans, laughed and talked over frothing mugs of ale. She invited them to take any empty table and offered to bring drinks. Thom Planter ordered a pint of ale while Allye asked for a half-pint, and then settled in at a corner table while Salvanna drew the drafts.

Salvanna plunked the mugs on the table and asked from where they hailed. Lucant politely explained they had come up from Cordwin, but got no further as Salvanna interrupted to exclaim she had family there, her own great-aunty Anna Raften who had left this inn in her care. Salvanna chatted a bit about her aunt, but upon finding that none of the three knew her, asked if they were merchants arrived for the next day’s market. Rather than lie directly, Thom gave her a wink. She smiled and winked back and said she wouldn’t mind having a pretty thing or two extra. Allye hid her eye roll behind her mug of ale.

Lucant, having interest in neither ale, nor lies, nor flirting to gain information, turned the conversation back to their purpose: he asked where in town they might find the local chapel of Pelor? Her face wrinkled with puzzlement; did the serious elvish gentleman mean to ask about Avandra’s church? Had they not been to Winterhaven before or know which god watched over their town?

Thom feigned embarrassment and said in a somewhat hushed tone that they were a bit new to this region and hoped she’d forgive their ignorance (and hoped it wouldn’t hurt their business) – [here he glanced around at the “competition”, shrugged and smiled up at her] – and by the way, on that topic, had there been any new faces around besides their own? Salvanna smiled back at him, and also lowered her voice. She said that, in fact, an older man had been round for a number of weeks not long past. Had mostly kept to himself, though he had come down to the common room every evening. Elian the Old, one of her local regulars, had struck up an acquaintance, she thought.

Lucant asked if any they’d heard of anyone bothered by kobolds recently, and she nodded with concern and said yes, the kobolds had grown more and more brazen, harrying travelers on the road to and from Winterhaven, and it had gotten so bad that the militia were looking into it, under the command of Lord Padraig. She said they might see him here if they planned to stay a few nights, or if they had any information about the attacks they could go to his manor at the top of Winterhaven and report it to the Lord directly. Savanna then scolded herself for gabbing instead of pouring, and with one last check around the table to see if refills were needed, headed on to the rest of the room to serve her guests. Thom, Lucant, and Allye decided they’d wait and see if the old man she mentioned would show up and settled to wait for their fellow travelers.

Outside of the Inn. Istvara and Reeft did not linger when their companions entered Raften’s Inn, but set off down the mud and stone road toward the stables. They didn’t have to walk too far before they could hear hammering and smoke and steam billowing out of what could only be the smithy.

Smithy. The dragonborn had to duck her head to get through the doorway, but Reeft glided in gracefully, barely masking his distaste for the lowliness of his surroundings. Heat from the forge radiated against them, as they discovered the source of the hammering, a stout and filthy dwarf was banging away at what looked like the third cousin to an axe.

Wondering what her mother would have made of such an interesting approach to tool-making, Istvara shouted a greeting to the dwarf and complimented him on the fine axe. After repeating herself to be heard, the dwarf put down his hammer and tongs and introduced himself as Thale Coalstriker, Blacksmith. They asked him if he bought or sold steel, and he said he had little enough ability to do either, as kobolds had been scaring traders away from town, though Lord Padraig and his militia were seeing to that, but speaking of, he was in fact working on a special something for the Lord himself, the very fine axe they could see before them, which they could tempt away from him for their own instead, in exchange for a bit of gold… Reeft looked as though he was imagining the results of combining his lifting spell with the dwarf and adding in the forge. Istvara patiently ignored the dwarf’s delusional greed and mentioned they too had encountered the kobolds and wondered if the militia had any need for additional hands to help thin their numbers? Thale did not know about that, but they could find the Lord in his manor or perhaps at the inn and ask? And bringing the axe along as a gift might do wonders for their chances in being heard out… Reeft pointed out the “axe” was unfinished, and Thale smoothly suggested they put gold down now to ensure its completion to their liking. Calling upon memories of her mother dealing with merchants and other tradespeople, Istvara managed to convince Thale that they intended to purchase the axe without actually promising anything or parting with any coin. The dwarf smiled at his imagined success, and feeling generous, offered the tip that Lord Padraig didn’t care for adventuring types. He stared pointedly at Istvara’s mail. If perchance they were to approach him as merchants… Reeft nodded his thanks and said that since merchants was precisely what they were, all would work out well. He suggested through a series of gestures and smooth words that Istvara was merely a hired shield for the journey. After one more attempt on both sides to offload some goods (the kobold loot vs. the disgrace of an axe), they parted on friendly terms, and Reeft and Istvara retraced their steps back to the inn.

Raften’s Inn. Reeft and Istvara walked into the inn and ordered an ale and a cider from Salvanna before spotting their companions across the room. They were sharing a table with a wizened old stranger who seemed barely capable of lifting a full mug of ale using both scrawny arms, but as they watched for a minute, he demonstrated he had no problem whatsoever lifting it several times—until it was empty. When Thom waved to signal Silvanna to refill their guest’s mug, he made eye contact with them and gestured that it was fine to approach.

Bracing himself for the company of another bore (he could hear the old man’s wheezing and rambling above the din of the crowd) Reeft led the way over, seating himself as far as possible from the stranger and after the barest of polite greetings immediately investigated his drink. Istvara was forced to improvise seating on the stone hearth, as none of the free chairs or benches looked quite up to holding her. The old man was Elian, and he was chatting about how long he had lived in town, how the market had been a bit spare recently due to fewer traders, and yet there had been someone new recently, and odd one you might say though he wasn’t one to gossip… Another refill of his drink prompted Elian to comment that there was no shame in speaking of a friend, because he had become friendly with the man, name of Duvan, and they had had many fine chats about the town and its history—Duvan was very interested in history, were any of them?—then they might be interested like Duvan was about the old burial site southwest of town? Although he couldn’t imagine there was too much interest for historical types, as it was currently a trash heap, but Duvan had the crazy notion that a dragon was buried there. Who in their right mind would look for dragon bones in a trash heap outside of a respectable town like Winterhaven? Elian challenged them with a pop-eyed stare before sitting back, checking the level of ale in his mug (low), pressing his lips together as though in thought and puzzlement over the ideas people could come up with when they had too much time and too little sense, but when the pitcher of ale came round their table again, he started up with a shake of his head. Hadn’t seen Duvan since he set off to see the trash heap though, darnedest thing. Maybe he was so disappointed in finding naught but other’s unwanted leavings that he simply kept on going to the next town. Elian sighed for a minute in memory of his friend’s foolish errand, took another drink, and then when they asked what he could tell them about Lord Padraig, brightened and continued his history. The current lord had taken over rule of Winterhaven after his father passed away twenty years ago. The Padraig family had ruled the town for over two centuries now. It had remained a mostly human settlement ever since, following Avandra… The old man’s words stumbled off as the ale’s effects finally seemed apparent. He mumbled drunkenly to himself, smiling down into his mug. The companions exchanged looks indicating Elian had ceased being a useful font of information. They rose together, murmuring thanks to him for his time and stories, which roused him for a final “Walk in the Light!” before he slumped forward against the table. They sought out Salvanna to inquire about rooms.

Ambush's End

When last we saw our travelers, they waged fierce battle against an ambush of kobolds on the road to Winterhaven. 3 kobolds remained standing when Thom downed the flamethrower with a twin strike attack from his bow; the arrow drove deep into the kobold’s shoulder, and a bright spray of blood gave evidence that the wound was mortal, even as the kobold collapsed in the grass.

The melee had a bloodier time, as first Istvara, and then Lucant received slashing wounds from their kobold foes. Istvara was able to rush to Lucant’s side to staunch his gushing leg wound with a quick healing prayer. Renewed, Lucant lunged at his kobold attacker, and with a flash of his scimitar, sliced a deep gash into its chest. The kobold staggered under the onslaught, but somehow remained standing, clutching its chest.

Reeft whispered into his orb, attempting to coax its fires into burning their enemies, but the orb only flickered tentatively. Allye, meanwhile, darted in and out from behind rocky cover, lobbing stones from her sling yet seeming to vanish nearly as soon as she registered within her enemies’ vision. Thom let loose another flight of arrows, but a sudden breeze knocked them astray.

Though all was happening quickly, the group did feel as though some vague evil worked against them, granting unusual vigor to their enermies and weakening their own attacks more than was normal. Ignoring the blood seeping through her scale armor but concerned for her companions, Istvara set aside her self and instead embraced the spirit of Bahamut. Trancelike, she shifted back to the injured kobold, drew back her war hammer, and swung it forward with a mighty underhand blow that swept its jaw from its skull with a sickening spray of blood and crunching bone. The kobold’s wet scream barely sounded as its grip loosed, and its slippery guts spilled out onto the ground shortly before the rest of it.

The final kobold, recognizing its peril, kissed its blade and then slashed wildly at Lucant, managing to reopen the wound on his leg. Before Lucant could even react, the kobold turned tail and fled into the trees. Reeft quickly pursued the fleeing kobold down the forest path, and showered it with perilous liquid flame. They were shocked, however, to see the kobold unscathed after this scorching — what foul devilry here? Meanwhile, Lucant sprinted to catch up with it, while Allye leapt after, flinging stones at the kobold’s head. Thom displayed the gifts of his people, shifting so rapidly through the trees it was as though he flew. He burst from the forest within bowshot of the kobold, and let fly another volley. One arrow hit the kobold’s back with a thud; it stumbled but recovered its footing and ran out of sight, trailing blood behind and wailing.

Their battle rage called them to pursue their enemy further, but the sun was getting low in the sky, and they knew if they pressed on, they could make Winterhaven by nightfall. Reluctantly, they turned away from the forest, gathered plunder from the fallen, and trudged north.

The Tale Begins

After fleeing the recent flooding of a monastery of Bahamut, Istvara found herself in a small hamlet off of the King’s Road. The town of Cordwain, being rural and somewhat out of the way, found its’ first dragonborn visitor to be quite a wonder and an attention getter.

Simultaneously, news came to the priestess of the church of Pelor about suspicious blood cult activity. If the news is true then the northern town of winterhaven, and also the people of Cordwain are in dire peril. Confiding in her two most capable parishioners, Thom and Lucant, both of Elven heritage, the priestess asked if they could gather a group of suitable adventurers to put an end to this blood cult activity for the safety of Cordwain and the blessings of Pelor and gold for the uninitiated.

As Thom was eager to put the farm behind him and Lucant was desperate to leave the local militia and move on to greater glory they both readily agreed.

So it was that Lucant and Thom sought the company of those in Cordwain and its surrounding area who had a taste for adventure, gold, or both. The shortlist of individuals fitting either category was indeed short. However, it had the benefit of being of high quality.

Thom and Lucant found good companions in Allye, the mischievous halfling, Reeft the enigmatic mage, and Cordwain’s newest dragonborn paladin, Istvara.

After provisioning themselves for several weeks on the King’s road the team set off for Winterhaven. Unfortunately, the road was not empty. Very near to their destination the great wild of the wilderness caught up to them.

Draconian men shifted from rock croppings to ambush the group. To what end, it is unknown, the battle has just begun…


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